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Windrunner

(image)

A tale floats around the swamps of Marauderdom involving a Wild Elf Windrunner and the high queen of the Issaelfr. The Windrunner, who in the course of his wanderings found himself in Alfenheim, challenged the queen, a Mistral Rime Castellan, to a race. The winds which the Castellan carried in her pouch would be unleashed and sent against him, and if they caught him, he would tell the queen how to counter the poison found on the spears of the Windrunners. If he managed to outrun them, the queen would grant him an unnamed favor. The sidhe lost his brash wager, and that is how the Rime Castellans learnt the art of curing poison.

One version says that, anyway. Those who have seen the Windrunners in action doubt the purported outcome of the race.

Remarques : La capacité de tirailleur de cette unité lui permet d'ignorer les zones de contrôle ennemies et donc de se faufiler dans les lignes ennemies. Their primary spear they coat with the sap of a certain shrub, giving it a poisonous tinge, but they would consider it cowardly to do this for their javelins as well. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. Le tir d'élite donne à cette unité de fortes chances de toucher l'ennemi, mais seulement en attaque.

Évolue à partir de : Tracker
Évolue en :
Coût : 46
PV : 52
Mouvement: 8
XP : 100
Niveau: 3
Alignement : chaotique
IDWild Elf Windrunner
Capacités : tirailleur
(image)spear
perforant
9 - 3
corps à corps
poison
(image)spear
perforant
12 - 3
à distance
tir d'élite
Résistances :
tranchant-10%
perforant-10%
contondant-10%
feu0%
froid20%
sacré0%
TerrainCoût des mouvementsDéfense
Caverne240%
Château160%
Collines250%
Eau peu profonde320%
Eau profonde10020%
Forêt170%
Forêt de champignons250%
Gelé230%
Impraticable1000%
Infranchissable1000%
Marais230%
Montagnes260%
Plat140%
Récif-0%
Sable230%
Village150%